vendredi 1 mars 2013

Two Fantastic PTC To Earn Money .. A Little Work Just

Hi EveryBody .. How Are You ??? .. Soooo

i ll show You .. A 2 Site PTC To Earn Money

^^

- The First Is .. buxk2 .. This Site Has Online Since 8 March 2012 ..

You Will Earn $1.1565 a Day For Standard MemberShip .. You Can Upgrade Also ..                     

Min Payout 15$

To Join To Buxk2 .. Clik Here =) : http://www.buxk2.com/?ref=hokagedj




- The Second One Is .. washingtonbux .. This Site Has Online Since 2011/12/08

You Will Earn $1.4500 A day For Also Standard Membeship .. Min Payout 20 $

To Join Click Here =) : http://www.washingtonbux.com/?ref=hokagedj






So What Do You Waiting For ?? .. Sign Up And Earn Money Like Easly ^^ 


Best Bank Pay ^^

Hello My Friends .. How Are You ? ooooh

This Bank Is Very Very Nice .. Its EgoPay ^^ Yeah ... mmmm

So Just Join or Register ..To Help You & Help Me .. To Earn Some Money ^^

https://www.egopay.com/?7pOoYi

mardi 26 février 2013

Great Site Making Money .. D'ont Worry Earn Up 0.6 €

Hi My Friend How Are You ? ^^ Here Make Money .. Earn Up 0.6 Euros !!!! =) Just Register .. And View Advertisements .. Here ... ^ـــ^ Hurry Up You Get A Premium Member

dimanche 24 février 2013

Join Here To Get Money With Facebook .. Twitter .. Youtube ....Etc

Hey Every Body .. If You Want To Win Money Then Join Here :

http://www.fanslave.net/ref.php?ref=529342

After Joining .. You Need Acount Facebook .. Twitter .. YouTube .. To Earn Money

Its Very Easy .. All What You Need Is Like a Page Just

Comme On Then ^^

Amazing System in the Works



Welcome to all our new members!

Just a quick, but very exciting update!


First You Need To Join Here ^ـــ^

www.profitclicking.com/?r=djihadza&p=ep



Did you hear Doc’s call tonight? Packed
with great information, as usual - here is
probably the most important part of the
call, but feel free to hear it yourself,
at
http://www.blogtalkradio.com/profitclicking
(Feb 21, 2013)

New, Premium Ad Package System Coming!

- $10 per Ad Package
- 3% a day Daily Sales Commissions
- 10% and 5% Referral Commissions
- Multi-Site Advertising System
- Daily Withdrawals - up to $1,000 a day
per payment processor
- No more full buckets
- No more withdrawal queue
- Same tested compensation plan
- Use your existing wallet funds
- Use your gift cards

All the components of an Amazing System

Launching within the next few days!

Tell your teams to GET READY!

And Keep Building Your Business!

http://www.profitclicking.com/dashboard/build-my-business
You know you love it!

Making Money Everyday!

At Profit Clicking!

Where EVERYONE makes money!

Very Important Information Follows:

Our unique, patented system is the reason
Profit Clicking is indefinitely
sustainable:

http://www.profitclicking.com/million-dollar-challenge

The Profit Clicking Test Drive will
benefit all Members who create their
Profit Clicking accounts for the first
time. By seeing that "$10 free test drive"
in their Profit Clicking accounts, they
can immediately buy a Profit Clicking Ad
Package and start earning!

So please tell your prospects that if they
create their new Profit Clicking accounts,
they get "$10 of free test drive” money to
easily get started. (Note that after 45
days, their Profit Clicking accounts will
be debited with $10.00)

It's very easy to make money with
Profit Clicking:

On our Millionaires' page you can see that
our Top Promoter has earned over
$1,084,000 from the exact same
compensation plan you are looking at
today, making 10% from the purchases of
direct referrals and 5% from their 2nd
Level, plus lots of money from the panel
system.

You can also see that our top company
earner (combination of buying advertising
and selling advertising) has earned:

over $1,972,000

All of our top 20 earners have earned more
than $744,000 each, from the exact same
compensation plan that's available to you
here in Profit Clicking today.

http://www.profitclicking.com/be-a-millionaire

Extremely Healthy Business Growth!

You should also know that your program
continues to grow strongly, as you can see
from our Alexa traffic chart, Profit
Clicking is ranked today at an incredible
number 230 in the entire world!

http://www.alexa.com/siteinfo/profitclicking.com

Click "Traffic Stats" and "Reach." If you
scroll down to "Country" and click "More",
you can see how we're doing in various
parts of the world.

Your suggestions are always welcome, and
some of the best features of our system
have come from our members, so feel free
to click on "Make a Suggestion" at the
bottom of the Member Area.

Working for our wealth and success,

Your Profit Clicking Success Team

P.S. We challenge you to find any program
that's easier to make money with than
Profit Clicking.

P.P.S. Profit Clicking is likely to become
"the program everyone in the know joins."
If you join immediately, you can tell your
friends and contacts about it -- before
they join under someone else.

samedi 23 février 2013

Yoshida talks all things PlayStation 4

NEW YORK CITY--Today during a roundtable session with media, Sony president of Worldwide Studios Shuhei Yoshida fielded questions about a range of topics concerning the just-announced PlayStation 4 and the growing PlayStation ecosystem.
During the hour-long talk, Yoshida opened up on a range of topics, including why Sony decided not to show the PS4 hardware during its announcement last night, the rumors of the PS4 blocking used games, why 3D is no longer a focus for the company, and the status of The Last Guardian, among other things.
Check out Yoshida's comments on a host of topics below.
On possibility of PS4 blocking used games
When you purchase the disc-based games on PS4, it should work on any hardware. So that's what I'm saying.
On whether or not the PS Vita price cut in Japan will become effective worldwide
No, it's not. It's a region-by-region-based decision. Always.
On activation codes for secondhand PS4 titles
It's a publisher decision. We are not talking about it. Sorry.
On Sony's decision not to show PS4 hardware during the announcement
I'm sorry we did not show the hardware. But we have plans from now--in February--through the year for the launch. We like to disclose things based on what we think we really want to communicate first. And next time we will talk about these things.
On 3D support for PS4
No, it's not a focus, but it does [support 3D]. More games will run at 1080p and 60 frames per second, so it's an easier and better experience when you watch on 3D TV. We like what we can do on PS3 using 3D, but now the consumer electronics side [of Sony Corp.] has shifted focus from 3D TV to something else, so if they are not talking about it, why are we?
On 4K support for PS4
The official answer is the PS4 supports 4K output, but does for personal content like photos and videos, not games. PS4 games do not work on 4K.
On support for legacy platforms now that the PS4 has been announced
So we have Last of Us and Beyond: Two Souls coming out this year; these are pretty big titles. And after that we haven't announced any new software for PS3.
On the possibility of bringing PS3 titles to PS4
It's an interesting concept. We've been upgrading PS2 games to PS3 with better resolution and better frame rate. And people love it. So I think at some point it makes sense and it's great for developers to be able to develop some things that they missed or couldn't get working properly on the older hardware because of the performance to be able to make it better for newer hardware. So we are open to look at that.
On Gaikai integration for PS4 launch titles
So we are saying virtually every PS4 game will be playable on PS Vita via Remote Play. I would be heartbroken if it doesn't day one. On day one, my expectation is that we have to have all games work on PS Vita.
On whether or not Sony would acquire Quantic Dream
We don't look at developers in the world who are making great games for some other publisher and say, 'We have to acquire them." We never do that. The way we acquire developers, when we do, is the natural evolution of the relationship that develops. When it makes sense, we sign a deal. In terms of Quantic, we worked with them on Heavy Rain, and we are working with them on Beyond: Two Souls, and they are showing something very interesting on PS4. So we are definitely developing that stronger relations and we love them as well.
On possibility of PlayStation App store
Personally, I would like to see that. Our PlayStation Mobile is really targeting to do that so smaller developers can really publish from the countries we support. But on the console side, for the PS3 and PS Vita, we still treat publishing like our disc-based model in terms of certification, approval, quality assurance. So we are discussing internally how we can make it a bit more open or a bit easier especially for smaller developers to publish. Because we totally believe in the importance of supporting these smaller developers because they provide really unique and interesting ideas to the platforms.
On what the PlayStation 4 Eye Camera is capable of
The PS4 Eye has two HD cameras, and these two cameras can be used in several different ways. One way is to use it for triangulation, so that space in front of the camera can be measured so that when you do this [motions with his hands] the game knows you are doing this. The other way is to make the augmented reality games like Wonderbook, using one camera for the video streaming, the other camera to…optimize for that task.
"We totally believe in the importance of supporting these smaller developers because they provide really unique and interesting ideas to the platforms."
On whether or not the PS4 will be region-locked
I know the answer, but I don't want to be quoted and get a call from my PR guy saying, 'What did you say?'
On whether or not PSN will remain free for PS4
We totally believe that we want to provide more functionality and more services and more content on the network. And so we are looking at how we are going to structure that. And we are not ready to talk about that.
On possibility of backward compatibility for PS3 discs
No. You can quote me on that.
On whether or not the PS4 will make another appearance before E3
[Looks at PR rep] I hope not (laughs).
On whether or not The Last Guardian is still a PS3 game
I’m not ready to talk about it. Sorry. Because we've broken promises [before], we are waiting for the right time to reintroduce The Last Guardian.
On status of Rockstar's Agent and Square Enix's Final Fantasy Versus
You are asking the wrong person. I have some knowledge, but I'm not in a position to talk about it.

Assassin's Creed III: The Tyranny of King Washington

The Good

  • New wolf powers add a neat twist to the action  
  • Evil George Washington is a great villain  
  • Intriguing story  
  • Lots of hidden collectibles and secrets.

The Bad

  • Mission types remain largely the same as previous games  
  • Not enough screen time for George Washington  
  • Feels as if it's been stretched out for further episodes.
It's one thing to turn a great founder of the United States into a maniacal super-villain, but quite another to have him pulling pistols and busting caps with the kind of aggressive swagger typically reserved for Tarantino characters. And yet, that's the sight that greets you in the first of three episodes of Assassin's Creed III: The Tyranny of King Washington. While it's a transformation that so very nearly crosses the line into the comical, Washington's newfound dictatorship is an audacious and alluring concept.
Connor's stealthy new wolf powers freshen up the combat.
It's a concept made possible by the move to an alternate, altogether darker history than was laid out in ACIII. Washington's influence is felt throughout the game as villagers line up to face firing squads, and fresh corpses litter the snow-covered roads of the frontier. Both you and Connor are none the wiser as to the reasons these events have occurred, or why the events of ACIII have been forgotten, but this is a clever move on Ubisoft's part. While historical accuracy has always been a series forte, by freeing itself from those constraints, The Tyranny of King Washington can meddle with the game's underlying mechanics and experiment with the narrative.
And so, despite the familiar setting, The Infamy initially feels fresh. The villainous Washington is the main attraction, and much of the drive to make your way through the downloadable content comes from wanting to discover the secrets behind his evil empire. You quickly learn that Washington--having not given up his presidency after a second term--has gone mad with power and begins wreaking havoc on the country by burning, shooting, or beheading anyone who stands in his way.
Naturally, not everyone is happy about the king's violent regime. One such person is Kaniehti:io (Connor's mother), who attempts to steal the Apple of Eden that gives Washington his power. What follows is an intriguing adventure that is far more taut than that of the main game. While there's still an element of open-world action to enjoy--there are side quests in the form of convoys to attack and villagers to defend--the focus is on taking down Washington, whatever the cost. This streamlined approach keeps you locked into the action and the narrative, which is helped by your actions being limited to the frontier (the second episode, The Betrayal, is set in Boston, while The Redemption is set in New York).
The action itself has undergone a few changes. Here, there's a renewed focus on Connor's Native American heritage. Aside from adventuring with the tribe, you're asked to drink a hallucinogenic tea, which in turn lets you communicate with spirit animals. While the resulting drug-trip-cum-tutorial's awkward instruction doesn't work as well as it should, the special abilities you receive significantly change how you play the game, and mostly for the better.
The Infamy features two new abilities derived from wolves. The first lets you summon a pack of wolves in battle, taking down multiple enemies at once. Though they perform a similar function to (and replaces) Brotherhood recruits, the wolves are much quicker and more violent opponents for your enemies to face. Indeed, the sound of munched flesh as the wolves tear into bodies is quite an eye-opener. The second and more disruptive power gives you the ability to cloak at any time, thus rendering yourself invisible to surrounding enemies.
This ability significantly changes the way you use stealth, but it doesn't make Connor into the invulnerable super-assassin you might expect. For one, your health drains while using the power, so if you leave it on too long, you're easily killed. And more often than not, killing someone while using this power disables the cloak, thus exposing you to any would-be attackers. What cloaking is useful for is sneaking around enemy encampments and avoiding scuffles. By using nearby bushes as rest points, you can sneak through large areas completely undetected. Indeed, some missions require you to do exactly that, often adding in someone to chase or to eavesdrop on along the way.
The DLC experiments only with Connor's abilities, rather than the missions, so most of the time you're engaged in standard assassinations or helping out people in need. That doesn't make missions any less fun, particularly with the new abilities in hand, but it would have been nice to see something different to the standard AC fare. Similarly disappointing is how little Washington himself features in the DLC outside of the first section. Clearly--being spread out over three episodes--Washington's tale can't be unloaded all at once. But such is the force of his villainy that it's hard not to develop a deep hatred for the man within seconds of meeting him. That's quite an achievement for a character based on a national hero, and makes you hanker for more Washington face time.
Assassin's Creed III: The Tyranny of King Washington - The Infamy is a fresh and interesting take on Assassin's Creed, one that manages to introduce some new ideas without destroying what makes the game so fun in the first place. It's even more appealing if you're into the lore behind the series, with collectible memory artefacts serving as links to ACIII's real world, and unlocking parts of a secret video that explains just what on earth is going on. Due to a few foibles, The Infamy doesn't quite reach the heady heights of ACIII, but it's an exciting start to an intriguing new chapter in the series nonetheless.